This is how you know you’re on a 5-star cellular network:


UPDATE: iOS 5 Beta 2 and up!
Gevey unlock (and other turbo-sims/interceptors) do not work on iOS 5 beta 2 and above, including the final iOS 5 release!
Yesterday at WWDC 2011, Apple announced (amongst many other things) iOS 5, the upcoming version of iOS that’s to be released with the iPhone 5 later this year. iOS Developers and certain tech bloggers have been given access to this build, and we’re sure one of the biggest question the hordes of iPhone users around the world are asking is: Will my Gevey-3G unlock SIM interposer work???
With iOS 5 beta (build 9A5220p), the modem firmware has been upgraded to baseband 04.11.04 and cannot be downgraded to earlier versions, meaning the only possible SIM unlock would be a turbo sim/interposer (currently either Gevey-3G or Rebel SIM); hence the worried and nervous questions going around the online iPhone community.
And the answer? A relieving yes. At least for now, for iOS 5 beta 1, it does. The process remains unchanged — just insert the interposer, restart your device, accept the welcome message, dial 112, and toggle the Airplane Mode feature a few times. The Gevey SIM will still work to unlock iOS 5.0 beta.
I just happened to upgrade the firmware on my Crucial C300 256GB SSD drive in my MacBook Pro (13″ Unibody, Late 2008) on the same day that I upgraded to OS X 10.7 Lion. In my previous post, I touched briefly on the fact that 10.7 in the renamed “System Information” app under the “Serial-ATA” section does not detect my SSD as having TRIM support.
This is one of the very top SSD models out there in terms of performance and size, and it’s been proven in multiple benchmarks (though with the C400 coming out, things are set to change once more); and has proven to be a popular choice for MacBook owners due to the large size and incredible performance even without TRIM in previous versions of OS X.
This is just a quick note for anyone using the most wonderful Crucial C300 on OS X.
If in the “System Profiler” (now renamed to the more apt “System Information” in OS X 10.7 Lion), you see:
Link Speed: 3 Gigabit
Negotiated Link Speed: 1.5 Gigabit
And are wondering where your remaining 1.5 (or 4.5 if you have a 6 Gbps SATA controller) gigabits went, then you need to upgrade the C300 to the latest firmware. This appears to be an issue with the 0002 firmware that is resolved in 0006. Unfortunately, this does not seem to make OS X 10.7 aware that the C300 supports TRIM.
Also a tip: if after upgrading to revision 0006, your OS X will hang at boot, re-run the upgrade. It won’t actually upgrade it again (and will finish instantly), but it appears to fix something important.
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One of the most popular (and addictive) group of applications making the rounds on Android handsets these days are Barcode Scanners. Barcodes traditionally contain a very minimal set of information, namely just a product SKU that can be used to (somewhat-) uniquely identify items at the store or lying around your home. QR Codes are an extension to barcodes that have been updated for the 21st century: they’re specifically designed to be easily ready by the low-resolution cameras on mobile devices, quickly and accurately. SPARQCode itself is yet another layer of extension to the QR Code. It provides more functionality and adds support for extra usages.
A quick Google search for SPARQCode viewers for the BlackBerry fails to retrieve any interesting results. A similar search on AppWorld also shows no such luck – if you were to believe what you see, BlackBerry doesn’t (yet) have a usable SPARQCode viewer!
But that’s not true. It’s there, though the RIM Geeks over in Canada – in their infinite wisdom – put away that functionality in such an impossibly-illogical location. But it’s there.
If you were to believe the latest headlines at Business Insider, Android is a fragmented mobile platform and has a negative effect on the applications, for developers and end-users alike. Android is currently in a heated battle with the other two big names in mobile technology (the iPhone and the BlackBerry being the other two), and this is a serious matter definitely worthy of discussion.
But Dan Frommer’s allegations in his latest post on BI don’t really add up. Frommer contends that the official twitter app for Android, which only works on Android v2.1 and up, is proof that Google’s mobile OS isn’t as “unified” as the competitors, and that this is a sign of early-onset serious fragmentation that will only get worse down the line. The thing is… it’s not.
It’s true that Android, available for deployment on any device manufacturers are willing to bundle it with, faces certain compatibility issues. With a multitude of devices, each with its own mostly-unique set of hardware and features, creating software that will run the same for everyone isn’t as easy as it is on the iPhone. But it’s nowhere near as much of an issue as Frommer makes it out to be.
Hot on the heels of the iPad release comes news that Apple has just (very likely) purchased another processor design firm (via EDN). Intrinsity, the chip design company in question, is a designer of RISC-based CPUs and is rumored to have had something to do with the design of Apple’s new A4 processor. The A4 is Apple’s key ingredient for a smooth user experience in the much-hyped iPad.
Those keeping track of Apple’s purchases will remember that, almost exactly 2 years ago to the day, Apple bought California-based CPU designer PA Semiconductors. However, PA Semi specializes in PowerPC-based designs – a platform that Apple abandoned almost 5 years ago now. But Apple’s most recent acquisition is directly applicable to its current needs in the hardware market, and in particular, its forays into the ARM market. In the official iPad video, Apple engineers and executives discuss their need for a custom CPU in order to let them dictate where the ooomph and power will go, and to what purposes the transistors will be biased.
With all these buyouts and different chipsets in question, it’s easy to get confused. So what is the difference between the ARM, the PPC, and the x86, and where does it matter?
Back in 2008, Apple introduced the new Mini DisplayPort standard as the only video output method on the new MacBooks and LCDs. Mini DisplayPort is a freely-licensed VESA standard [1] and has now been adopted by a number of other display manufacturers, and is a miniaturized version of the original DisplayPort interface.
This week, the fourth revision of the HDMI high-definition video output connector was revealed in the form of HDMI D, weighing in at a mere fraction of the original HDMI connector size and intended for use with mobile and embedded high-definition video devices [2]. The new HDMI connector is expected to ship later this year, and is in direct competition with VESA’s Mini DisplayPort interface.
VESA is the international governing body for computer graphics standards, and has been designing video output standards since its conception in the late 80′s [3]. HDMI is a private group formed in 2002, and licenses its interfaces out to manufacturers at four cents a device + a $10,000 yearly fee.
For the past decade-and-a-half, “Windows” has been synonymous with “PC Gaming” – after all, no other PC platform has managed to satiate the undying hunger gamers are quite famous for. But now it seems that Windows is on the verge of losing its distinction as the gaming platform of choice – with nothing but Microsoft’s own machinations to blame.
Despite PC users’ widely-varying taste and preference in operating systems and platforms, gamers need Windows. In fact, one of the biggest reason people around the globe tend to dual-boot is their undying love for gaming and the fact that no other OS out there can boast the wide range of gaming titles and genres available for their platform like Windows can. The traditional choice faced by most non-Windows users has been to either install and dual-boot Windows or bite the built and buy a gaming console – ask us, we would know.
But this is all about to change, thanks to Microsoft’s reckless abandon for one of its few truly-loyal userbases.
When Microsoft first began its frenzied Vista marketing campaign in 2006, one of the points it focused on most and repeated over and over again was just how big of a gaming revolution Windows Vista was. Gaming was a large part of the Vista WOW campaign, but it has since failed to disappoint. But this isn’t an article about Vista, it’s about how Windows is poised to lose its gaming advantage if Microsoft doesn’t get its act together sometime soon.
Michael Arrington is understandably pretty excited about how the TechCrunch Tablet is shaping up so far, but to use it seems they’re going about it the wrong way.
For a device that’s supposed to do Firefox, Skype and not much more, an underpowered PC with a touchscreen isn’t going to accomplish much. For one thing, Firefox is a huge performance drain and a memory hog to boot that underpowered hardware (even on-par with an Eee) simply won’t support and for another, there’s no way to get PC hardware down to the sub-$200 price range.
What TechCrunch wants – whether they know it or not – is an oversized PDA, not an underpowered PC. And it’s not just a question of semantics, it’s a question of foundations and principles – and it makes a huge difference in terms of end-user experience and the bottom line.
For the functionality that TechCrunch is trying to pack into this opensource, mass-market web gadget, there’s nothing that wouldn’t work better, faster, and cheaper on specialized hardware rather than on generic PC components.