These two new iOS 11 features could save your life

We may not know for sure what it’s going to look like or what it will cost, but we do know that the new iPhone 8 – Apple’s 10 year iPhone anniversary edition – is on its way and it’ll be running iOS 11. And unlike the iPhone 8, iOS 11 has been available now for some time for beta testing and software development. There are a lot of changes – some good, some bad1 – but there are two new features that are especially important to be aware of given that they could – literally – save your life.

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  1. For example, because Apple couldn’t figure out how to get force touch working nicely on the new iPhone, they’ve chosen to deprecate force touch features across the OS, completely disabling the “force touch swipe from the edge of the screen to switch apps” after having completely rearchitectured the task switcher UX to specifically be built around this feature, rather than officially having a feature available on older gen iPhones but not on the latest and greatest. 

Apple’s newest, best MacBook Pro still has only 16GB of RAM

macbook-pro-magic-toolbarApple is famous for making awesome hardware. Or at least, they were. Today, it seems that Apple is officially trying to become famous for making hardware you can’t change, in configurations you don’t want, with year(s)-old tech you don’t need. Case in point: the newest, latest, and “greatest” MacBook Pro, available now for pre-order online.

Unlike previous generations where users had some semblance of control over what parts their customized Macs shipped with, the new MBPs don’t really give the users much choice. The top-of-the-line 15″ MBP has only two CPU options available, the 2.7GHz Intel i7 6820HQ and the 2.9GHz i7 6920HQ. Despite being CPUs that were released almost a year-and-a-half ago, they are still much-needed upgrades from the previous, decrepit processors that were powering the MacBook Pros available for sale yesterday.

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Crunching the numbers – When is the 2016 Skylake Retina MacBook Pro coming out?

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It’s a story of two Apples: an Apple that makes consumer products and Apple that makes enterprise products. Devices under or around the $1000 mark like the iPhone, the MacBook Air, and more recently, the iPad Air are eagerly snapped-up by both Apple’s consumer and enterprise marketbases with equal voracity. But Apple’s more “serious” line of hardware where prosumers and enterprises regularly pay anywhere from $2,500 to $8,500 and beyond on a single device for a single employee is another story. A $2500 laptop or a $6000 workstation isn’t a spur-of-the-moment purchase that can be bundled into your wireless bill; it’s a (non-insignificant) portion of any company (or independent professional)’s hardware budget.1

It’s obvious why Apple loves to hold its cards close and keep as tight a lid as possible on news about its product releases, upcoming features, and new designs and then stun, awe, and wow the world which turns into a mesmerized unison of ooooohs and aaaaaahs as Steve Jobs or whomever is mimicking the world’s most famous, talented, and now several years dearly-departed salesman pulls out the newest iteration of an iDevice from a black top hat with a poof, lots of purple smoke, and a “one more thing” declaration.

But what’s not so obvious is why Apple refuses to play ball with its enterprise consumers that are looking for “boring,” run-of-the-mill updates on existing product lines, information on when certain features would become available or when hardware limitations would be lifted so that they can make their next purchase, be it a new $5000 workstation (monitor not included) for an indie developer or an order of fifty or a hundred $4000 laptops at your favorite tech company. While some of these are backed by VCs and are playing the startup game, competing to see who can burn through the most money in the littlest time with the least ROI and still con, err, convince more investors into another multi-million dollar round of investments, some of these are serious companies genuinely watching their bottom line and carefully weighing purchase dates and product update cycles.

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  1. Adjusting for quantity, that is. 

Free up space on an iPhone by compressing your photo album

Most people that have had iPhones for more than a year or two have accumulated a massive amount of photos, at least several gigabytes in size. With iPhones still only shipping with a puny 16 GiB of storage by default (unless you pony up the $100 for a huge jump to the 64 GiB model with the iPhone 6/6+), Apple has been making a lot of money off of people looking to keep their photos and still have room to take more. But there’s another option: you can optimize and compress your existing photos to make them take up less space, and recover free space for your use.

Using the right tools and depending on the nature of your photos and images, you’ll be able to recover anywhere from 5% to 20% of your photo album size with these instructions!

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Apple finally locks down the USB port in iOS 7

One of the basic principles of computer security is that if someone has physical access to a machine, compromising it is simply a matter of time (yes, even technologies like whole-disk encryption via GPG/PGP, BitLocker, or TrueCrypt are often still susceptible to “Evil Maid” attacks). But while all devices are vulnerable to hands-on attacks, some devices are more vulnerable than others.

Innocuous-looking USB accessories for both PCs and smartphones have long been a preferred for attacks aiming to gain unauthorized access to a machine. Devices that look like USB sticks can easily direct a computer they’re plugged into to dump data to an external device or online file storage by mimicking a keyboard/mouse, an attack no antivirus or antimalware software can prevent. Smartphones have been susceptible to similar attacks, even from something as seemingly-innocent as a regular phone charger. These hardware-based attacks have been well-documented, and while a passcode on the device can mitigate such attempts, it’s no cure-all.

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A most-miserable Apple TV unboxing experience

Yesterday, while at the Apple Store for a free replacement clamshell/LCD for my 15″ MacBook Pro Retina (sudden-onset ghosting issues, to use a medical term), I caved-in and got an Apple TV. It’s something I’d given plenty of thought to in the past, but was never really sold on. In the end, the $99 price tag and my growing frustration at streaming Netflix shows and movies from my desktop to my plasma HDTV won me over.

The initial experience was pretty much par for the course: beautifully packaged, incredible attention to detail, sexy product, and gorgeous cabling. I made sure to tuck the box away somewhere safe, because Apple boxes are too beautiful to throw away.

But that was where the bliss ended and the agony began. Because of the sheer tinyness of the Apple TV compared to all my other media products, and because lag is not a primary concern as it would be with a gaming device, this was the first time that I decided to connect one of my media products via wifi instead of over ethernet (XBox, HDTV, printers, and more – all connected to a gigabit router).

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OS X Mountain Lion 10.8.2 finally unifies iMessage messaging

iMessage fragmentation across devices has been a common complaint ever since iMessage was first released, and although Apple has taken steps to mitigate the issue, it hasn’t yet been truly solved. The problem was exacerbated with the release of Mountain Lion which brought iMessage to the desktop (or to the laptop, depending on what you use), where users of OS X would be allowed to join in the iMessaging fun – but with a very important caveat: the iChat (now rechristened “Messages”)  messaging software would only register with the iMessage email account, so iMessages sent to your phone number would not be received.

This meant that users would have to explicitly take care to send and receive messages from their iMessage-enabled email addresses; but while you can always select where and how you initiate conversations, you can’t very well choose how and where perfectly random strangers will choose to contact you. This limitation also applied to the iPad, however iOS 6 beta seeds included a fix for that, adding the option to initiate and receive messages from the phone number associated with your iMessage account.

It pleases us to inform you that with Mountain Lion 10.8.2 (as of the latest developer seed, 12C50) this feature has been extended to Messages on OS X, and in the future, your iMessages will be synchronized across all platforms. Here is a screenshot of how your iMessage account looks in iMessage on 10.8.2:

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Gevey Sim and iOS 5 Unlock

iOS 5, WWDC 2011

UPDATE: iOS 5 Beta 2 and up!

Gevey unlock (and other turbo-sims/interceptors) do not work on iOS 5 beta 2 and above, including the final iOS 5 release!

Yesterday at WWDC 2011, Apple announced (amongst many other things) iOS 5, the upcoming version of iOS that’s to be released with the iPhone 5 later this year. iOS Developers and certain tech bloggers have been given access to this build, and we’re sure one of the biggest question the hordes of iPhone users around the world are asking is: Will my Gevey-3G unlock SIM interposer work???

With iOS 5 beta (build 9A5220p), the modem firmware has been upgraded to baseband 04.11.04 and cannot be downgraded to earlier versions, meaning the only possible SIM unlock would be a turbo sim/interposer (currently either Gevey-3G or Rebel SIM); hence the worried and nervous questions going around the online iPhone community.

And the answer? A relieving yes. At least for now, for iOS 5 beta 1, it does. The process remains unchanged — just insert the interposer, restart your device, accept the welcome message, dial 112, and toggle the Airplane Mode feature a few times. The Gevey SIM will still work to unlock iOS 5.0 beta.

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The ARM, the PPC, the x86, and the iPad…

Hot on the heels of the iPad release comes news that Apple has just (very likely) purchased another processor design firm (via EDN).  Intrinsity, the chip design company in question, is a designer of RISC-based CPUs and is rumored to have had something to do with the design of Apple’s new A4 processor. The A4 is Apple’s key ingredient for a smooth user experience in the much-hyped iPad.

Those keeping track of Apple’s purchases will remember that, almost exactly 2 years ago to the day, Apple bought California-based CPU designer PA Semiconductors. However, PA Semi specializes in PowerPC-based designs – a platform that Apple abandoned almost 5 years ago now. But Apple’s most recent acquisition is directly applicable to its current needs in the hardware market, and in particular, its forays into the ARM market. In the official iPad video, Apple engineers and executives discuss their need for a custom CPU in order to let them dictate where the ooomph and power will go, and to what purposes the transistors will be biased.

With all these buyouts and different chipsets in question, it’s easy to get confused. So what is the difference between the ARM, the PPC, and the x86, and where does it matter?

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Mini DisplayPort to Get Some HDMI Competition

Back in 2008, Apple introduced the new Mini DisplayPort standard as the only video output method on the new MacBooks and LCDs. Mini DisplayPort is a freely-licensed VESA standard [1] and has now been adopted by a number of other display manufacturers, and is a miniaturized version of the original DisplayPort interface.

This week, the fourth revision of the HDMI high-definition video output connector was revealed in the form of HDMI D, weighing in at a mere fraction of the original HDMI connector size and intended for use with mobile and embedded high-definition video devices [2]. The new HDMI connector is expected to ship later this year, and is in direct competition with VESA’s Mini DisplayPort interface.

VESA is the international governing body for computer graphics standards, and has been designing video output standards since its conception in the late 80’s [3]. HDMI is a private group formed in 2002, and licenses its interfaces out to manufacturers at four cents a device + a $10,000 yearly fee.

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